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A pure Adamancipator deck doesn't really exist, so today we're going to look at some of the best options that can compliment the theme.

With the right choices you can elevate it and really make it your own. Can't Lose If Your Opponent Can't Play Cards As the competitive format starts to take shape through reporting of online tournaments, we'll eventually see some sort of firm metagame cemented out of the random assortment of decks that are winning right now. Without Regionals or major Championship events it's impossible to declare a consensus, but Adamancipators will no doubt comprise a large portion of successful decks.

Without any long-winded combos, Adamancipators can easily play a wide breadth of control cards in their self-contained archetype. Between the Synchros — Adamancipator Risen - Dragite , Adamancipator Risen - Leonite , and Adamancipator Risen — Raptite — Adamancipators already have ways to counter your opponent's on-field and graveyard effects. But with. Adamancipator Resonance and Adamancipator Relief , you've got a full house of answers to your opponent's threats. Push the envelope a little and there are plenty of other stun cards right at your fingertips.

Instead of making a Level 6 Adamancipator Synchro, go for Naturia Barkion instead and you'll totally dismantle trap decks like Altergeists and Palezoics. Consider adding Sentry Soldier of Stone , reviving itself from the graveyard or summoned off an Adamancipator Tuner; now you have the requirements for Naturia Beast.

The stun cards don't stop there. With Koa'ki Meiru Rock monsters, you can shut down anything your opponent tries to play on you whether it's a spell, trap or monster. I think Koa'ki Meiru Guardian 's the most applicable Koa'ki Meiru Rock because you can summon it off an Adamancipator Tuner and stop hand traps during the turn. Take that , Nibiru, the Primal Being!

Since Adamancipator Risen - Leonite works on your opponent's turn, sending your Koa'ki Meiru Rock to the graveyard's just as good as summoning it. Whatever kind of stun you're jonesing for it's always available, since you don't need to commit to a specific monster when you're starting your combos. If you want to go further, Fossil Dyna Pachycephalo and Barrier Statue of the Drought can shut down summons and work just as well as any other Rock monster in your deck.

Since Block Dragon adds them straight to your hand, theoretically any Rock monster is just a Saryuja Skull Dread away. Or if it's in the graveyard, it's easy to retrieve with Adamancipator Risen - Leonite. But to keep things simple, remember that those monsters are summonable from the deck with an Adamancipator Tuner or Doki Doki , meaning any of those off-theme Rock-flavored threats won't disrupt whatever other Adamancipator combos you're aiming for.

Keep me logged in on this device. Forgot your username or password? User Info: Calwyn Calwyn 9 years ago 1 Pachy's effect says that no one can special summon monsters while he's face-up, which I would think includes Synchro and Xyz summons. But what if I try to use him as the material so he isn't on the field when the Synchro or Xyz monster is special summoned?

Would that work, or would Pachy's effect prevent me from even trying? EDIT: May as well ask this too Could that work? Thanks in advance. User Info: wongerman wongerman 9 years ago 3 Yes he can. User Info: austingl austingl 9 years ago 8 It would seem logical that you you could.

User Info: Kirby Kirby 9 years ago 9 austingl posted Want good deck recipies. Any ideas for a Modern day Dark Magician turbo dueling deck with speed world 2. Is this a good dark magician turbo dueling deck.

Tips for a beginner? Two Specific Cheat Codes? Can someone show me a good elemental hero deck list? What is the best strategy for 4 the perfect duel runner? Anybody know how to make a good Vilon Omega deck? Ideally it would let you use your Blaze Accelerator Reload and Reckless Greed the very first turn you draw them, but you're losing a spot of your backrow in the process.

Let me tell you from experience that you're filling up your entire five spell and trap card zones almost every turn, so losing the fifth to a continuous spell can be really detrimental to your plans.

Maybe if Temple of the Kings was a Field Spell it'd be more reasonable, but as it stands right now I can't justify a spot for it. The third card I'm not sure how to feel about is Effect Veiler. I have a bad track record with this card and I still have flashbacks to opening three copies and losing shortly after. Regardless, it's a perfect fit on paper for Volcanics.

It stops Denko Sekka which basically gives your opponent a free win otherwise, but more importantly you can draw Effect Veiler off of Reload or Reckless on your opponent's turn and still get use out of it. That's really, really cool and I totally didn't think of that until Pasquale reminded me. One of the reasons I love Volcanics is that when you open with clumpy hands you can usually just draw out of them with all your searching and deck thinning, so clogging with multiple Veilers isn't nearly as big of issue as it can be elsewhere.

At the end of the day I truly believe that this is the best trap heavy deck in competition right now. I'd also argue that it's the best rogue strategy, but Pasquale sends me hateful messages whenever I downplay his beloved Ritual Beasts. Regardless, Volcanics are a fantastic choice for the coming weeks and if you're a budget duelist I'd heavily consider trying them out.

What do you think of my build and some of my tech choices? Let me know in the comment section!



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